During my stay at Kollin.io, I conducted several user tests and interviews. Several types of research have been conducted: structured, unstructured interviews, user tests, and evaluation tests. This is a difficult process to showcase effectively, but resulted in most if not all the development of the product.
This article showcase the redesign in the workflow, features and graphical appearance for the education startup website I worked at Kollin.io. The process from brainstorm, research, graphic design and implementation is here condensed with a showcase of the main differences.
This article is a report on the design process for the creation of the FitFeet application. It describes how the design team conducted a usability test during the development of the FitFeet application. The goals of our test included establishing an expectation regarding the user performance and identifying potential pitfalls to be addressed in the next design iterations. The goal we set for ourselves was to improve the efficiency and ease of use of the application interface.
This project is a result of the work for Europe's biggest hackathon: Junction, the 2019 edition. Visit the website for a live demo: savelet.xyz. And Github repository: D-hub.
Business case project carried out during the EIT Summer School on Healthcare. The team was awarded with the second place.
Pitcheria is a business ideation and development project that can be found at pitcheria.org. I was involved in all the steps from the business and design side.
This drawing application “prettifies” drawn shapes. For example, if the user draws a rough rectangle the application is going to make it pretty/regularized (i.e. with four straight lines) and of the appropriate size. The user will be able to change the color of the stroke, the fill and also the width of the stroke before drawing.