The product I’d like to present today is a platform for augmented-reality experiences targeted to museums and art galleries. The decline in attendance to museums is a problem I care about. Despite numerous attempts to attract new visitors this trend doesn’t seem to slow down any time soon. It’s becoming increasingly important to leverage new technology to enhance the value proposition of exhibitions. The presented platform would consist primarily in a customisable mobile app that replaces the old devices used for guided tours and enables new interactions.
I really dislike the new Macbook. It may be ’cause my daily driver for more than 5 years was a 2009 Macbook Pro. I loved the design: sturdy, with awesome keyboard and upgradable. It lasted without too many hiccups for all that time in a world where the upgrade cycle of many electronic products is no more than two years. After a brief switch to the Microsoft Surface I wanted my old laptop back, or even better; the closest thing I could buy. The Apple lineup just refreshed with the ‘new’ Macbook Pro 2016. I was so disappointed by what I saw where once you could buy beautiful design with convenient build and inputs. I ended up buying the 2015 model (in my opinion, the last great laptop Apple made). In this article I’m going to present what the dream revision from the new model could look like.
It seems that everyday now a new Bitcoin article comes out on the media that announces a spike in the value of the crypto-coin. Articles span between some kids that got insanely rich with small investments to the unbelievable amount of energy the all mining network consumes. Only in the last month the exchange rate for Bitcoin doubled and it’s more than 3x since 6 months ago. Is this the begin of a bubble in crypto-currencies? Is there anything we can learn from it?
Twitter is slowing rolling out 280-characters tweet limit increase worldwide. It’s in my opinion the last of the numerous features that stray the blue giant away from its original (intended?) vision.
One of the most interesting phenomena relative to interaction paradigms is how mobile is increasingly pervasive in our everyday life. We’re transitioning from a desktop-centric approach to technology to a mobile one. It’s interesting to notice though, that in some places in the world (especially in China) mass adoption of computing devices started directly with smartphones.
Everyone even remotely passionate about tech should have heard by now the announcement of the new iPhone X. I’ve talked with most of my geeky friends about it and their thoughts range from “it’s too expensive”, “the name is so confusing”, to “Apple’s lost its own way” and “it is not a worthy upgrade”. I think these points couldn’t be furthest from the truth. Let’s talk about them in depth.