UX idea: Meditation Ball

Meditation is an extremely current practice and I get routinely drawn to it. This exploratory project investigates meditation through the HCI framework of Embodied Cognition. Leveraging studies and research on the field and basing design decisions on the Eight-factor model we explore how technology can support and augment mindfulness practices. A foam ball is usedContinue reading “UX idea: Meditation Ball”

App Design: FitFeet

This article is a report on the design process for the creation of the FitFeet application. It describes how the design team conducted a usability test during the development of the FitFeet application. The goals of our test included establishing an expectation regarding the user performance and identifying potential pitfalls to be addressed in the next design iterations. The goal we set for ourselves was to improve the efficiency and ease of use of the application interface. 

Interaction Design: Draw shapes with your hand

This drawing application “prettifies” drawn shapes. For example, if the user draws a rough rectangle the application is going to make it pretty/regularized (i.e. with four straight lines) and of the appropriate size. The user will be able to change the color of the stroke, the fill and also the width of the stroke before drawing.

UX idea: Emojis are the new hieroglyphs

Chat Like an Egyptian is a web experiment to investigate the possible adoption of Emoji-based communication instead of a script-based one. Emoji are ubiquitous in messaging and are used as a way of expressing emotion and concepts. We are inspired in this paper by the apparent similarity between emoji and Egyptian hieroglyphs as a sort of a return to a primitive, but perhaps a more effective form of writing. We developed a web application that lets the two users join a chatroom and communicate exclusively through emoji.